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FunctorAccessor.h File Reference
#include <vigra/numerictraits.hxx>
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Classes

class  vigra_ext::ReadFunctorAccessor< Functor, Accessor >
 This class can be used to apply a function when reading the input image. More...
 
class  vigra_ext::WriteFunctorAccessor< Functor, Accessor, ValueType >
 This class can be used to apply a function when writing to an image. More...
 
class  vigra_ext::SplitVector2Accessor< Iter1, Acc1, Iter2, Acc2 >
 define a write only accessor for a virtual Image<TinyVector<Acc1::value_type>, 2> image, which actually consists of two Images. More...
 
class  vigra_ext::SplitVectorNAccessor< Iter1, Acc1, Iter2, Acc2, SIZE >
 split a vector image into a vector and a scalar image More...
 
class  vigra_ext::MergeScalarScalar2VectorAccessor< Iter1, Acc1, Iter2, Acc2 >
 merge two scalar images into a vector image. More...
 
class  vigra_ext::MergeVectorScalar2VectorAccessor< Iter1, Acc1, Iter2, Acc2, SIZE >
 merge a vector and a scalar image into a vector image. More...
 
class  vigra_ext::ImageSplittingAccessor< Iter1, Acc1, Iter2, Acc2, SIZE >
 An accessor to encapsulate write access to a multiband image, and move divide it into two images. More...
 
struct  vigra_ext::Multiply< T >
 a sample functor that can be used to multiply pixel values with a constant More...
 

Namespaces

 vigra_ext
 

Detailed Description

Author
Pablo d'Angelo pablo.nosp@m..dan.nosp@m.gelo@.nosp@m.web..nosp@m.de

$Id$

This is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU General Public License along with this software. If not, see http://www.gnu.org/licenses/.

Definition in file FunctorAccessor.h.